Little is known of the Tenebris, a faction of mysterious beings said to have made a pact with the Dark World which aids them in achieving their deepest desires. Where others drown in the darkness, the Tenebris thrives.
Home to the finest steelworkers and jewelers, notable knights and marksmen across Avarus procure their weapons from the depths of Tenebris. Its people harbor an affinity for the arcane arts and Ancient Gods, with many believing themselves to be sacred vassals of the divinities.
Molded from jagged peaks and unfathomable shadows, the armed force of Tenebris wields their steel with imposing finesse and an unruffled conviction of their spiritual fates.
The Guardian Scorpion lies in the heart of the typical Tenebrisian belief; people attribute their exceptional stealth and affinity for the dark to its magical prowess. Many of these folks also wear amulets and create charms in the shape of pincers, curved tails and stingers.
To the outside eye, the capital city of Noxferrum is as uncanny as the rest of the lands. Nox’rum seeps with abnormal energy and uncanny sects, and can be an intimidating place for those who approach without a guide.
Lying just outside the city is the Wizarding Tower, a mystical spire housing some of the land’s most curious beasts and gifted wizards, including Zabinne the Warlock. This is also an established site for monster experimentation, among which the beautiful Pantheron stands tall. Its faultless ability to shoot gemstones coupled with its gentle nature makes it a unique creature indeed.
Another notable landmark in Tenebris is the Polaryx Pass, a region bursting with erratic energy that seems to have a life of its own. From reverse gravity to abnormal power surges, even seasoned adventurers have a hard time identifying the nature of this range.
To the outside eye, the capital city of Noxferrum is as uncanny as the rest of the lands. Seeping with abnormal energy and uncanny sects, it also shelters formidable magus and an adroit legion.